It’s taken me quite a bit of work to get as proficient with iOS and Objective C as I am. I’m not going to downplay the amount of time and energy I’ve spent on my skills, while simultaneously working full-time and going to graduate school full-time. It’s hard.
But iOS captures only about 45% of the Mobile Platform market. Over half of Mobile Devices are running Android now, and every developer needs to be at least familiar with the language.
But that means another 8 months of sleepless nights while crawling through the introductory exercises of a new library. Doesn’t it? Nope.
There are plenty of tools to compile Objective C code to the Android Platform. I started working with the Apportable Engine.
I’m a little skeptical, but I’m optimistic that this will really cut-down on the Android learning curve, especially for Video Game Development.
I’ll be posting my progress and some of the more, memorable, bugs I run into while using the Apportable Engine in the hopes that it might make some people’s lives a bit easier.